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既然楼主如此执着,就请试用下面的代码吧
这是个VBA程序,如果你在安装CAD程序时安装了VBA功能,就请运行CAD后按Alt+F11,在弹出的VBA编辑器的工程资源管理器中双击ThisDrawing对象,在其代码窗口粘贴下面的代码,按F5运行程序,回到CAD窗口,在模型空间会出现四条样条曲线,就是卷曲的纸的边界。至于怎样建模、渲染就看你自己的了。
- Sub A()
- Dim Alf As Double, R As Double, R0 As Double, AA As Double, X1 As Double, Y1 As Double, X2 As Double, _
- Y2 As Double, L As Double, L1 As Double, I As Integer, P1(302) As Double, P2(302) As Double, P3(302) As Double, _
- P4(302) As Double, T0(2) As Double, T1(2) As Double, T2(2) As Double
- L = 100# '正方形对角线的1/2,可由使用者更改
- R0 = 10# '内圈起始半径,可由使用者更改
- AA = 2# '每卷一圈的半径增加值,可由使用者更改
- R = R0 + AA / 6.28318530717959 * Alf
- X1 = R * Cos(Alf)
- Y1 = R * Sin(Alf)
- P1(0) = X1
- P1(1) = Y1
- P2(0) = X1
- P2(1) = Y1
- For I = 1 To 100
- Do
- Alf = Alf + 6.28318530717959E-04
- R = R0 + AA / 6.28318530717959 * Alf
- X2 = R * Cos(Alf)
- Y2 = R * Sin(Alf)
- L1 = L1 + Sqr((X1 - X2) ^ 2 + (Y1 - Y2) ^ 2)
- X1 = X2
- Y1 = Y2
- Loop Until L1 >= L / 100# * CDbl(I)
- P1(I * 3) = X1
- P1(I * 3 + 1) = Y1
- P1(I * 3 + 2) = L1
- P2(I * 3) = X1
- P2(I * 3 + 1) = Y1
- P2(I * 3 + 2) = -L1
- Next
- T1(0) = AA / 6.28318530717959 * Cos(Alf) - (R0 + AA / 6.28318530717959 * Alf) * Sin(Alf)
- T1(1) = AA / 6.28318530717959 * Sin(Alf) + (R0 + AA / 6.28318530717959 * Alf) * Cos(Alf)
- T1(2) = Sqr(T1(0) ^ 2 + T1(1) ^ 2)
- T2(0) = T1(0)
- T2(1) = T1(1)
- T2(2) = -T1(2)
- P3(0) = X1
- P3(1) = Y1
- P3(2) = L1
- P4(0) = X1
- P4(1) = Y1
- P4(2) = -L1
- For I = 1 To 100
- Do
- Alf = Alf + 6.28318530717959E-04
- R = R0 + AA / 6.28318530717959 * Alf
- X2 = R * Cos(Alf)
- Y2 = R * Sin(Alf)
- L1 = L1 - Sqr((X1 - X2) ^ 2 + (Y1 - Y2) ^ 2)
- X1 = X2
- Y1 = Y2
- Loop Until L1 <= L - L / 100# * CDbl(I)
- P3(I * 3) = X1
- P3(I * 3 + 1) = Y1
- P3(I * 3 + 2) = L1
- P4(I * 3) = X1
- P4(I * 3 + 1) = Y1
- P4(I * 3 + 2) = -L1
- Next
- P3(302) = 0
- P4(302) = 0
- With ThisDrawing.ModelSpace
- .AddSpline P1, T0, T1
- .AddSpline P2, T0, T2
- .AddSpline P3, T1, T0
- .AddSpline P4, T2, T0
- End With
- End Sub
复制代码
此程序已经修改由于编制程序时已快到下班时间,忽略了样条曲线的端点切向,导致生成的曲面上行和下行之间过渡不圆滑,生成的实体也不理想。
现在程序已经修改过,指定了上行和下行曲线衔接部位的端点切向。建模时,将视图转到主视图,将上面的两条曲线合并(JOIN)在一起、下面两条曲线合并在一起,用放样命令,选取两“条”曲线,“仅横截面”,“直纹曲面”,就得到曲面了,想做实体用加厚就可以。
代码放在在代码框中,就不会出现表情符号等这种问题了。------------cad版主
[ 本帖最后由 cad 于 2008-5-6 12:02 编辑 ] |
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